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Messages - Mak

#1
What's BoM Conky?

Mak

No seriously, I really don't know.
#2
Rise of Flight / Re: Bloody April III
April 19, 2015, 06:21:24 PM
Makes excellent reading Ted old chap.

Mak
#3
Mission Building / Re: Dynamic frontline
March 06, 2015, 05:29:56 PM
Hi Skylla

You put the front marker on a moving vehicle or ship and it should move with it.

Mak
#4
Hi Woof

I don't know how to shut up the radio chatter but you can get rid of the subtitles on the top of the screen by going into your IL2 config.ini and look for

[game]
NoSubTitles=1

Make sure it says '1' and that should fix it.

Mak
#5
Technical support / RHINO HOTAS
August 23, 2014, 07:35:15 PM
Wat Ho Chaps

I was considering buying a  Saitek X-55 rhino hotas.
If anyone has one, could you give me the dimensions. H.W.L. so that I can check if it will fit my 'Cockdesk' [the name my children have given gaming setup].
Many thanks

Mak
#6
Technical support / Widescreen
August 17, 2014, 09:22:29 PM
Hi Chaps

Just wanted to let you know that I got the wide screen working ok.

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

Ta
Mak
#7
What Ho Fitz.

Many thanks, I'll check that out.

Mak
#8
Elite Dangerous / Re: Elite Dangerous
June 05, 2014, 11:11:43 PM
Hi all

Finally got ED to work though it meant putting in a spare HD, formatting it, installing Win 7, chipset and Gpu drivers, Google Chrome and turning off the firewall. Oh and don't forget you must not install it to the default folders or it will certainly go wrong, It has to go on the desktop.
By the time I had done all that I played for a couple of hours then DFM got released!!!
First impressions, Graphics cant hold a candle to SC but I'm sure I'll play it between SC modules.

Mak 
#9
Elite Dangerous / Elite Dangerous
June 01, 2014, 06:28:15 PM
What Ho Chaps

I purchased Elite yesterday but after hitting play it gives a blank black screen and goes 'Not Responding'
If any of you have it installed, any idea's?

Thanks all

Mak
#10
I know what you mean Conky. One tiny shred of detail uttered by a Dev and reams and reams of speculation!!

DONT LOOK AT THE LIGHT!!

I CANT HELP IT!!!!!


anyway, about this nudity thing

;D
#11
Mission Building / Re: MDS df prangs using 4.12
April 25, 2014, 10:08:51 PM
I agree with you Conky, absolutly no pressure to change version's, but if we want to try it out and everyone is able, I have adapted the third mission in my Rasputitsa series to run on HSFX. Its in the drop box.

There are pro's and con's of course. HSFX has a much more able [lethal] AI and some of the other upgrades like waypoint patrols may be usefull in missions. On the other hand I would miss the RRR and the ability to assign Front Markers to moving land units so that the front lines can be made to move and objectives captured.

Mak
#12
Red Orchestra 2 / Re: Update
April 23, 2014, 10:34:14 PM
Will give it a try, Thanks
#13
Mission Building / Re: MDS df prangs using 4.12
April 23, 2014, 10:33:11 PM
Hi Conky.
It would certainly make the missions more dificult and interesting that AI's a killer, I struggle to get a 50/50 kill ratio with the AI on Novice!!. Is there any reason we can't go the whole hog and play 4.12.2 with HSFX? The sounds alone would make it worthwhile, and then there's all those maps and A/C.
Either way I'm willing to give it a try one evening and any mission built on stock 4.10 will work right?
Mak
#14
Star Citizen / Re: Star Citizen [Fitz]
April 18, 2014, 09:42:45 AM
Who... Me... No way Dadio

Mak
#15
Star Citizen / Re: Star Citizen [Fitz]
April 17, 2014, 07:06:53 PM
If you ever need a gunner Gizmo, I'm your man!!

Mak